Heatscape app home screen showing a High Risk alert at 39.6 degrees body temperature, with Talk to AI and Find Cool Space actions. The ESP32 microcontroller board used to build the working MVP.

Product design · Interactive · Team of 3

Heatscape

An AI navigation and cooling-alert system that helps people stay safe as cities get hotter.

Role
Product design, user research, MVP engineering
Timeline
3 months
Context
Interactive Product Design Studio, University of Sydney
Scope
Research to high-fidelity prototype and a coded, AI-integrated MVP

Long story short

Cities are getting hotter, and people react to heat too late.

Temperatures are rising fast in the Sydney CBD, and with them the risk of heatwaves and heat-related illness. Heatwaves already kill more Australians than any other natural disaster, more than storms, fires and floods combined.

Heatscape is a system of three of us built in a design studio: an app that reads live conditions, guides people to the nearest cool space, and pairs with wearable cooling, so someone acts before the heat becomes dangerous, not after.

01

Research

On-ground observation, interviews and ethnographic studies across Sydney, plus a scan of global case studies and competitor apps.

02

Design

Over thirty features brainstormed and cut to three, then two wireframe iterations tested with real users and UI/UX experts.

03

Build

A coded MVP integrating OpenAI and Google Maps on an ESP32 board. Scored a Distinction and a System Usability Scale of 87.

01 - The context

The heat is not evenly spread. The city concentrates it.

Urban areas can be up to 7°C hotter than surrounding rural areas because of the urban heat island effect, which raises the risk of heat-related illness. Every degree of warming makes heatwaves more frequent and more severe, and cities are where that heat gets trapped.

We explored existing data, literature and market trends to map the impact of urban heat. By analysing global case studies and quantitative data, we identified the areas in Sydney where the issue is most urgent, and set the context for the design.

Sources: NSW Government (2021), WSROC (2018), IPCC (2021), Bureau of Meteorology (2021)
Looking up at Sydney CBD towers against a clear sky, where dense construction concentrates the urban heat island effect.
Glowing embers, standing in for the intensity of extreme urban heat.

Where the problem lives. Dense, low-green parts of the CBD run hottest, so the design had to work in exactly the places people are least able to escape the heat.

The question

How might we mitigate rising temperatures and enable adaptation to climate change in urban areas, in line with the disaster risk management principles of the Sendai Framework for Disaster Risk Reduction 2015-2030?

02 - The research

People adapt to heat in quiet, telling ways.

Through on-ground observation, interviews and ethnographic studies, we uncovered how people actually cope with extreme heat in Sydney. Those behaviours and coping mechanisms drove the design directly, so the product answered a real need rather than an assumed one.

Three patterns held across everyone we spoke to: green and open spaces feel noticeably cooler than built-up streets, people usually respond to heat only after discomfort sets in, and high heat simply stops outdoor activity, pushing people indoors or into shade.

A user research session: interviewing people about how they cope with extreme heat in Sydney.
Pattern

Green areas give relief

Parks and open spaces are noticeably cooler than densely built-up areas, and people seek them out.

Pattern

Reactions come late

People typically respond to heat only after physical discomfort or symptoms, not before.

Pattern

Heat stops activity

Excessive temperatures push people to seek indoor cooling or shaded environments instead.

On staying indoors“You cannot take a walk outside when it is so hot. You are restricted to staying indoors.”

On reacting late“She got heat stress from relaxing in the garden too long. She did not realise it until she had to get up.”

On the toll“The heat drains your energy. I get migraines from the sun if it is too sunny.”

On cost“Sometimes we just save. We do not turn on the aircon, just to save the energy.”

03 - Ideation

Thirty-plus features, cut to three, then merged.

We brainstormed more than thirty feasible features. Each of us took the one we believed in most and built it out, then we merged the three into the first product prototype, so the concept was a genuine synthesis rather than one person's bet.

Concept

Thermo Patch

A wearable device using Peltier elements to provide on-demand, passive cooling.

@Gautham

Concept

Temp Tracker

A smartwatch app tracking body temperature, tied to heat-related infographics for Sydney.

@Vincent

Concept

Heat Maps

A map overlay of high foot-traffic areas, so people can plan routes and avoid crowded, hotter spots.

@Anson

04 - From define to develop

Paper first, because the home screen carries everything.

Moving from define to develop meant a lot of paper and sticky notes. The home screen is the whole product in a glance, so we used cognitive walkthroughs and A/B testing to work out what people needed immediate access to.

Testing overlays in person with UI/UX experts and passers-by across a full day, one thing was clear: users wanted glanceable information and proactive suggestions, not another dashboard to manage.

Paper prototypes with sticky notes used to test home-screen layouts.
Low-fidelity hand-drawn wireframe sketches of the Heatscape app screens.
Theme

Real-time cooling

Users wanted real-time cooling help built into familiar services like Google Maps.

Theme

Passive by default

They preferred subtle, wearable tech that works in the background without active management.

Theme

Glanceable UI

They needed interfaces that read at a glance, especially when fatigued or overwhelmed.

05 - Wireframing and testing

Two wireframe rounds, tested against three goals.

We ran two wireframe iterations with user and expert testing. Feature 1, Tips to Cooldown, was restructured for clarity so people could find what they needed the moment the heat hit. Feature 2, Navigation, folded in familiar map cues to reach nearby shaded parks, water stations and air-conditioned spots. Feature 3, the Temperature Log, kept confusing people, who could not see why they would check their own body temperature, so it was reworked into live alerts instead.

Every session was measured against effectiveness (can people find cooling and water easily), efficiency (task completion in under four clicks) and learnability (can first-time users understand the core functions), triangulated across cognitive walkthroughs, A/B testing and think-aloud interviews.

Annotated high-fidelity screen for Feature 1, Tips to Cooldown, showing a tailored cooling plan and larger call-to-action buttons.

Feature 1: Tips to Cooldown. Users asked for less text and clearer visual cues, and emphasised large, accessible call-to-action buttons, so the layout leads with a tailored plan.

Annotated high-fidelity navigation screen with map pins for shaded parks, water stations and air-conditioned spots.
Annotated high-fidelity temperature log screen showing recent temperature history redesigned into live alerts.

Features 2 and 3. Navigation adopted a Google-Maps-like feel users already trusted, with clearer icon-led pins. The confusing historical log was rebuilt into live, colour-coded alerts such as an Overheat warning.

06 - Deliver

A high-fidelity system, then a working MVP in code.

We chose the home screen and finalised the third feature out of mid-fidelity testing, then polished the interface: brand colours, logos, typography and real-time data interactions that made the app feel responsive rather than static.

I then built the MVP to prove the design was feasible, integrating OpenAI and Google Maps on an ESP32 board so the concept ran in real code, not just in Figma.

System Usability Scale 87

From over 50 users and experts at the University of Sydney.

Studio outcome HD

Scored a Distinction, and the only project among many AI concepts to integrate AI with a working coded prototype.

07 - The summary

One poster, the whole system.

The final poster ties it together: the hardware components, the AI navigation, the wearable cooling, and the case for acting on heat before it becomes an emergency.

Heatscape summary poster describing the hardware components and function of the system against urban heat.

Learnings & impact

What the work changed about how I build.